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    • Ship Operations
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    • Supporter Rewards
  • Home
  • Features
    • Ship Operations
    • Dynamic Encounters
    • Trade & Commerce
    • Training & Progression
  • Universe
  • Media
  • Community
  • Wishlist
  • Support
    • Supporter Rewards

The first release focuses on command-level decisions, not manual flight or FPS combat.

Features

Every Choice Matters

AD Galaxy: Frontier Run is built around pressure, payoff, and survival. You command one frontier trader through 2D screens, cards, tabs, and encounter choices.

Contracts, fuel, time, crew skills, ship condition, reputation, and 2D6 skill checks decide whether a run ends in profit, delay, damage, or disaster.

Trade & Commerce

Accept cargo contracts, passenger jobs, salvage work, and restricted offers. Balance deadlines, payment risk, cargo space, passenger capacity, and route danger before every launch.

Ship Operations

Fuel, shields, hull repairs, upgrades, and route planning determine whether your ship reaches port or limps back broke.

Crew Skills & Upgrades

Use crew skills, practical upgrades, and better planning to improve survival odds as the routes become more dangerous.

Dynamic Encounters

Pay, talk, scan, hide, flee, fight, repair, or push forward when pirates, patrols, hazards, merchants, distress calls, and derelicts appear.

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